Author Topic: Weird vehicle collision - No collision with projectiles?  (Read 700 times)

I have a vehicle which works perfectly in all respects except for the fact that it doesn't collide with projectiles/raycasts. It collides with the player and bricks just fine. My hierarchy in Blender is as such:

|Shape
|-- detail32
|---- Armatures/bones
|---- model
|-- Col0
|---- Collision mesh

The vehicle datablock is almost identical to the Jeep's. What am I doing wrong here?
« Last Edit: August 17, 2013, 10:20:26 AM by BluetoothBoy »

Nevermind, I had a concave collision mesh. *facepalm*