Hello,
As well i do mean the windows, and as far as i can see, transparency is set to ZTransp and as well my .png is half-transparent. (It's possible i misunderstood, sorry then) Also tried to set "Translucent" before, but it made really bad effect, sure didn't look half-transparent.
About disappearing, i doubt but as well i'll see - Also these simple windows, and top bricks do always disappear. In addition, engines do never disappear, though they're really complex, meanwhile... These little bricks on them do. Also, as i already said, these bricks don't just "disappear", usually they spawn at completely wrong place, way further.
The only error thrown in the console is about collision that's actually not yet set up - Just rendering it as an item to see how it looks, but once exported as vehicle with some example collision mesh and it was same.
Before, i also tried removing edge split off the bricks, tested twice and the problem didn't appear to show again, but the lightning was really messed up, so that way i'd have to find better way to manage lightning.
Thank You!