Author Topic: Bullet ballistics, how to make the bullet heavier  (Read 2362 times)

So, I use Zloff and Shadowsfear's templates for code.

And, where is that little line of code to make it drop faster?
How and where do I find it?

I'm not sure what these templates you speak of are.

But to make a projectile fall faster, there's two fields in the projectile datablock definition.
isBallistic needs to be true
turn gravityMod up, higher makes it fall faster.

I'm not sure what these templates you speak of are.

But to make a projectile fall faster, there's two fields in the projectile datablock definition.
isBallistic needs to be true
turn gravityMod up, higher makes it fall faster.

Oh, okey.

Well, I have two different weapons, with the same gravityMod, but only one of them drops faster.
« Last Edit: October 03, 2013, 04:25:17 PM by bangbang »

Oh, okey.

Well, I have two different weapons, with the same gravityMod, but only one of them drops faster.

post projectile code.

Well, I have two different weapons, with the same gravityMod, but only one of them drops faster.
Does the other one have isBallistic set to true?
Do they have different muzzleVelocities?

Does the other one have isBallistic set to true?
Do they have different muzzleVelocities?

Yupp.
Tjetjener are the same.
post projectile code.

Where do i find that?

Where do i find that?
it is the entire block of code that you have been editing little numbers for. just post everything one line above the first { and everything to the end }