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Vehicles Collision probs
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Topic: Vehicles Collision probs (Read 1239 times)
Stratofortress
October 29, 2007, 08:50:13 PM
I can touch my vehicles but i cant make projectiles touch them. I added a Collision group but it dosent work.
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Packer
October 30, 2007, 02:35:37 PM
A projectile collision group must be a object spawned from the menu on the side, you cannot change the faces or other properties on it however you can move the vertexes. collision0 is the main collision with the player model and ground, collision1 is the projectile collision. I learnt this all by myself
Masterlegodude
October 30, 2007, 02:44:30 PM
I sorta have the same prob, i can collide with the vehicle, but projectiles don't unless i choose bounding box in the normal DTS export menu, if i make a new group called collision, projectiles would go through it, but players wouldn't :/
Packer
October 30, 2007, 03:24:03 PM
Read my post then.
Masterlegodude
October 30, 2007, 03:30:31 PM
Oh, sorry, i skipped over it, also, would collision1 also make it so it collides with ground and players?
Packer
October 30, 2007, 03:33:02 PM
No, only projectiles which is very useful.
Ephialtes
October 31, 2007, 12:37:46 AM
This would be because your collision mesh is abnormal and will most likely cause normal collision errors such as going through walls. You need to re-do the mesh completely and make it very simple. Or if you're lazy you can create a LOSColMesh and LosCol9 detail which will allow projectiles and raycasts to hit it.
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Vehicles Collision probs