Author Topic: How would I get AI bots from holes to stop respawning on death?  (Read 673 times)

Recently, I've tried making a build where the players have to fight through bodyguards to kill a VIP, and then escape. How would I get the bodyguards to stop respawning? Setting respawn time to -1 doesnt work, the maximum respawn time is 360, and Onbotkilled>SetVehicle>NONE doesnt work.

what if you used onbotspawn then, to make them go somewhere out of the way or drop them into a pit

OnBotKilled -> self -> setbottype -> none