Author Topic: 3Ds Max 9 .dts help  (Read 1819 times)

I just got 3ds max 9 like a few days ago. I downloaded the .dts exporter, then whenever I try to export something as a .dts an error message comes up saying no bounding box found. What should I do?

You may need to make a collision mesh or something, not sure I use MS3D. Just wondering, how much did that program cost?

You may need to make a collision mesh or something, not sure I use MS3D. Just wondering, how much did that program cost?

Probably free...

Or pirated... (Don't admit it if you did) Yeah, look it up and then tell me it's free. If I'm seeing right, it was about $300.

Or pirated... (Don't admit it if you did) Yeah, look it up and then tell me it's free. If I'm seeing right, it was about $300.

you obviously missed my point...

EDIT: forgot to say, warez is forbidden on these forums so I suggest we drop the subject.

Agreed, so anyway theres a new problem.(curse you 3Ds max!) I got the "bounding box" to work but now whenever i click on "export" an error pops up telling me "theres no data to export". I think 3Ds max is mocking me ...or maybe not. Can you please help?

i thought you exported it as a ms3d then used milkshape to convert it.

nope, you can export it in 3ds max. Just to let you know I just got it work. (Thank you for garage games forums).