Author Topic: Semi Truck - Updated [WIP]  (Read 1056 times)

Coming soon eventually to Blockland? We can hope.



Also (and I somehow doubt it), is there any way to make a working trailer?
« Last Edit: July 05, 2014, 05:10:30 PM by BluetoothBoy »

Unless you can get really glitchy and use a similar method that the SkyCrane used to pick up vehicles to tow a trailer from the back of that thing the same way, (have them be two separate vehicles), I don't think there's a way to have a pivoting action on one vehicle.

Unless you can get really glitchy and use a similar method that the SkyCrane used to pick up vehicles to tow a trailer from the back of that thing the same way, (have them be two separate vehicles), I don't think there's a way to have a pivoting action on one vehicle.

OR you could have it pivot by how much the driver is turning (Like the steering wheel in some vehicle add-ons) but instead reverse it and place that on the pivot point (but could look wonky sometimes).

OR you could have it pivot by how much the driver is turning (Like the steering wheel in some vehicle add-ons) but instead reverse it and place that on the pivot point (but could look wonky sometimes).

Not bad! Have the trailer just be an animation. But then the hitbox would be off.

Semi update. Made it look sleeker and added a rear bed thingy.


OR you could have it pivot by how much the driver is turning (Like the steering wheel in some vehicle add-ons) but instead reverse it and place that on the pivot point (but could look wonky sometimes).

Steering animations are controlled by how much the driver steering. The trailer would whip back and forth if you steered left and right, regardless of how fast you're going. It would pretty much look wonky all the time.

Steering animations are controlled by how much the driver steering. The trailer would whip back and forth if you steered left and right, regardless of how fast you're going. It would pretty much look wonky all the time.

That would be if the animations took place at the exact time that the turn key was pressed.  Would it be possible to delay the animation, with that delay equal to the distance between the center of the truck and the center of the trailer, divided by the speed at that moment.  Just a loose idea, but would something like that work?

I haven't the slightest idea.

By the time I come up with suggestions like that, I've already accepted the idea of just making something like a long box truck

or like

a cargo bus or something

come up with new variations of vehicles for the blockland