Author Topic: Projectile Velocity  (Read 687 times)

This may be a stupid question but I'm trying to edit some of my weapons and I can't figure out what controls the shot's velocity.  Help/tips please.

In your projectiledata datablock, there's a line called muzzleVelocity

Code: [Select]
//projectile

...

   brickExplosionRadius = 0;
   brickExplosionImpact = false; //destroy a brick if we hit it directly?
   brickExplosionForce  = 20;
   brickExplosionMaxVolume = 200;

   muzzleVelocity      = 20;  //this line right here
   velInheritFactor    = 1;

...
};

You can change that to a higher/lower number for a higher/lower projectile speed.