Yes.
Wow, how helpful. It's pretty obvious he's asking how to do it.
Is it possible?
I was answering the question.
Wow, how helpful. It's pretty obvious he's asking how to do it, even though he worded it wrong.This can be done with VCE and a randomItem event that you can download.
If done properly either or.
[0][0]OnActivate>self>VCE_ModVariable>Brick>[A] set [1][1][0]OnActivate>self>VCE_ModVariable>Brick>[A] random [100][2][0]OnActivate>self>VCE_IfVariable>[A] == [100] [3 3][3][0]OnVariableTrue>Player>AddItem>blah
Then I'll try the events off the top of my head. Idk if they'll work or not though.Code: [Select][0][0]OnActivate>self>VCE_ModVariable>Brick>[A] set [1][1][0]OnActivate>self>VCE_ModVariable>Brick>[A] random [100][2][0]OnActivate>self>VCE_IfVariable>[A] == [100] [3 3][3][0]OnVariableTrue>Player>AddItem>blah
Then you did something wrong, probaby the VCE_IfVariable part.