I can agree with diamondshadows, and one of the ideas he brought up were valuable and worth considering.
a robbery server, this is like cops and robbers, but i think its better. the robbers break into a store and there will be certain things they need to click and steal before they escape, but after 20-30 seconds the cops arrive to try to kill/arrest all the robbers.
Imagine a scene where five Blockheads dash into a large jewelry store, the alarm goes off and they break as many glass cases full of diamonds, gems, and various antiques as they possibly can. There would be plenty of things to grab, but not enough time before the cops come in guns blazing. The robbers would have several options:
Option 1 Hold off in efforts of stealing all the jewelry possible. |
Option 2 Grab what you could in those thirty seconds and bail! |
Option 3 Wait for the helicopter to rescue you. |

(An image provided in this
thread to portray the add-on, provided here to give an idea of the jewelry found in the GameMode)
But there would be several things to keep in mind:
- Robbers have a large amount of health and can recover from wounds.
- Robbers are significantly well more armed, but have limited ammunition.
- Jewelry locations are randomized, meaning, each glass case of jewelry changes what it holds each round, that way, the robbers don't instantly know which areas hold the most value.
- Cops have unlimited lives, while robbers have only one. Cops do much less damage as well.
- Helicopter would arrive if robbers can't exit the building.
- Only four robbers are chosen maximum given the player count.
That's pretty much my take on it, tell me what you guys think.