Author Topic: Help! Only let's you join if you have the client. [EDITED]  (Read 1402 times)

Only let's a player join if he/she has client.
Thanks  :cookieMonster:
« Last Edit: August 14, 2014, 09:34:53 AM by Benci »

In better terms. You get a player object from the raycast, but you want their client object(which is what findClientByName returns).

Just take the player object and access it's .client variable to get their client object.
« Last Edit: August 13, 2014, 01:26:23 PM by jes00 »

In better terms. You get a player object from the raycast, but you want their client object(which is what findClientByName returns).

Just take the player object and access it's .client variable to get their client object.

thanks