Author Topic: texturing marble mans bedroom?  (Read 2728 times)

I agree. Creating a ton of static shapes would be pretty laggy iirc.
okay, one static shape per room, or if it's like the bedroom, one for the room, one for the bed, etc.
Just make models and let the static shapes use them.

Problem solved (?)

okay, one static shape per room, or if it's like the bedroom, one for the room, one for the bed, etc.
Just make models and let the static shapes use them.

Problem solved (?)

Not that easy, you must tile the collision in convex shapes and you cannot put more than 300 (?) in one static shape.