Notes: The Spawns will be edited in final release. The GUI is a Prototype. I killed myself at the end. The released version does not let you kill yourself due to the way Slayer Infection works. I may not be able to program in zombie sounds. I had shaders on max making it darker.
The sounds you hear are all in-game and the only thing edited in the video was the title sequence.
This is all I am going to release before it is done due to my reputation of getting things done on time.
I think I nailed the atmosphere of the gamemode. It is spooky and uninviting. Just what I wanted.
Special Thanks to
Crøwn (BLID: 2143) for helping out me with some scripting.
About: Zombie Survival is a gamemode where there are two teams, survivors and zombies. Survivors become zombies when they die. The round is 20 mins and is divided into 5 waves. Each wave last 4 mins. At the end of every wave, zombies are given something new to make them stronger. If at-least one survivor is alive after 5 waves, the survivors win. The game features creepy surroundings, weapon shop, purchasable ammo crates, you name it.
Don't ask me when it will be done. It will be done when it is done. Same for gun games. I have a habit of working at my own pace.