Author Topic: Mess - Genre Blending Browser Game  (Read 892 times)

I posted this on TigSource a while back and I got some good feedback, but seeing how, as a coder, my beginnings were here (and you guys have valid opinions too, sometimes) I'll let you in on this.

Description
Mess is a (sort of) rpg/platformer/explorer with a (sort of) simple story and some (sort of) cool mechanics. It's about a maintenance worker who wakes up in a weird fairy tale world that is somehow strangely familiar to him.
I've been working on it with two good friends for a little while and have resolved, in order to develop the game while more dynamically allowing for testing, to host the latest update for people to play. Of course, half the time I forget to increment the version number. We've been on 0.8 for a while.

It runs in the Phaser HTML5 game engine, which is pretty good for small scale projects but hasn't exactly been satisfactory for this one (slowness, rendering issues etc).

For the tiles I started with this tileset someone called pgil posted on TS a while ago:

And expanded ridiculously to fit the style I was going for. I think I posted something in the game design megathread about it.

Anyway, I'm looking for any opinions on both how the current version feels and where to go from here. Your posts will (probably) directly influence what I add to the game. With some luck, it will constantly evolve.

Images (few so far)


guess where I ripped the face from:


Progress
- There is a tutorial (introduction) section to do. (skippable)
- There is an initial quest to do.
- There is a battle system and an area with random encounters to play with it.
- There are items to find, one so far with functionality.
- There is (so far) a small game world to explore.

The game currently ends at Yarnberg, as Jeff is absent from his platform in the town hall where you will later find him and therefore the game's second quest does not have any ending.

Bugs/Issues
The game is VERY early in development and might still have problems. Among the ones I know are:
- There is no way to save your game yet.
- Occasionally the game will crash to a black screen when changing area.
- In certain browsers (or on certain computers), the game will lag dramatically when the camera is moving and you might see rendering issues. I can't fix this. It's a Phaser issue. The game seems to be at its best in Chrome, so try that if you get problems.

Play at:
WEB VERSION: http://memorymelt.net/html5/mess/index.html [replace "index" with "debug" for cheats]
STANDALONE: https://www.mediafire.com/?u81mkg07cwe1cuw [Win64 only atm]

(soundtrack - most of it - is on my soundcloud account at https://soundcloud.com/chris-sixsmith)
« Last Edit: May 03, 2015, 04:24:41 PM by chrisbot6 »

this is pretty neat

the jump sound is fairly obnoxious and unfitting but other than that i don't have many complaints so far

this is pretty neat

the jump sound is fairly obnoxious and unfitting but other than that i don't have many complaints so far
I can't really use that in the final version anyway. I straight up stole it from the old NewSounds mod for Blockland.

to be fair that's probably just a royalty free sound anyway but it should be changed to something better-fitting

p nise work tho chrisy boy!!!