From the source:/* Console polyhedron data type loader The polyhedron type is really a quadrilateral and consists of an corner point follow by three vectors representing the edges extending from the corner.*/You can only make boxes.For example, 0 0 0 1 0 0 0 -1 0 0 0 1 from here will get you a 1x1x1 tu cube with one point on the position of the trigger. You could center it by trying something like -0.5 0.5 -0.5 1 0 0 0 -1 0 0 0 1 but there doesn't seem to be any way to make a different shape.
Then why not just change the scale of it instead?
Because that would be too easy.I have no idea, maybe setting a polyhedron for your box and leaving the scale at 1 is more efficient
Because scale is relative to objects and polyhedron is relative to datablocks. If you needed every trigger of type X to have a specific size, it would make more sense to define its size in the datablock than set the scale on every object.
Also, with polyhedrons you can have rotated quadrilaterals.
Eh? The polyhedron is a property of the individual trigger objects, not the trigger datablock.