Author Topic: Events not working  (Read 1612 times)

I have slayer and am trying to make a damageblock for deathmatch spawns (hunger games styled I guess) so people aren't spawn killed:



the events are literally not working.
they're 2 lines and cannot be any simpler.



im not sure if it's because I duplicated to be more efficient but it's really pissing me off at this point

does it work with a single brick?
or with setcolor instead of setraycasting?

does it work with a single brick?
or with setcolor instead of setraycasting?
nope

for some reason, I did setcollision with onminigamereset, and the events didn't work either

try doing a delayed set color, by like 10 seconds or so
I thought the timeout was only for VCE

try doing a delayed set color, by like 10 seconds or so
I thought the timeout was only for VCE
uh

how is that going to help my problem

make sure "All Players Bricks" are checked. And if it is, and it still doesn't work, do something like this:

uh

how is that going to help my problem
did you test it?
did it work?

if you go through the debugging process, then you have a much higher chance of it working at the end
if you do not do any kind of debugging process, then you're stuff out of luck most of the time

now, does a new server, one single brick, which is blue, turn red if you have the event at a 10 second delay?
i'm trying to make this as simple as possible for you to test, don't use a green brick, make it blue so there is no room for you to make an error