Author Topic: Bishop and Dionysus's CityRPG [Update and ideas, page 3!]  (Read 4309 times)

I like basically all of that. I've wanted a city rpg not mostly built by the players for a while now.

For anyone with confusion on the theme or idea behind the location of this Rpg, this city is suppose to represent a district "Little Italy" within a larger american city (New York, LA, etc). The architecture is my attempt at Italian-american building styles, though the roads were replaced with cbrown towns mainly because car physics suck on blockland and the speed/driving of the rowboat is more appropriate and compatible with the size of the district. Little Italy will contain about 40 buildings once we open the server. Any adjustments to the map can be made apon request and I will always be adding little bits of refinement and detail here and there. I have been and will continue to put a lot of time and effort into the construction of this project and I hope you all enjoy it once its ready. Thank you!