Author Topic: Add Projectile Colision to bricks?  (Read 1328 times)

I have no idea how to make it where projectiles can go through empty spaces in a brick but can where there is somthing in the way, i tryed adding a Col0 but that didnt work. im thinking it has to have a .dts colision shape file but i have no earthly idea how to do that

You would need multiple collision boxes, and have no collision box on the part that you wish for the bullet to pass through.

-Quote from Badspot (topic 2 old)-

COLLISION - Collision box, in game collision.  Anything that starts with the word "COLLISION" will be considered a collision box (so COLLISION1, COLLISION2, etc will work).  Collision boxes are boxes.  Complex shapes will be reduced to their bounding box.  Maximum of 10 collision boxes per blb.

Keep the bold part in mind, if you're trying to get your collision boxes perfect.

Well i look like a helpless 5 year old, but how would i size up a player type?
i have tryed This but i don't know which one to use the doll or player model

Also would the top of the be pointing up on the Z axis?