Author Topic: Grox #31734 / Incarnate #43205 - Pitiful DDOS attempt  (Read 2349 times)

setro tbh, that does jackstuff unless it stops punch packets from being accepted.
nothing is dos proof, even if you do that, they can still ddos/dos
when did I say it stopped the packets?
i said it stops connection spam and it does, as in "user connected" and "user has left the game"

setro tbh, that does jackstuff unless it stops punch packets from being accepted.
nothing is dos proof, even if you do that, they can still ddos/dos
Uh, where are you getting this from?

scared of what lies beyond?

setro tbh, that does jackstuff unless it stops punch packets from being accepted.
nothing is dos proof, even if you do that, they can still ddos/dos
No offense but you don't know how blockland works like I do.

Punch packets are handled through the lightning-fast C++ handling code. Unless you're sending multiple thousands per second, in which case the thing that's going to crack first is your download speed. If you have half-decent internet though, that won't be a problem. The only thing that's handled through anything slow is when their request actually succeeds and they send their info for authentication. That's where they're blocked, and it prevents a whole lot of slow-ass TS from executing. It would significantly reduce any lag caused by the attack.

Ipquarix confirmed disguised badspot.


Also knew Grox for a while. As idiotic as I remember him. /support

i have known grox in the past and this is what i could imagine him doing. i wouldnt expect anything machiavellian from him when it comes to being all spooky and stuff.

He tried this on another server, which I was on. His goal is to get admin.
/support