It won't be finished for awhile, I still have lots of plans for this pack before it's finished.
Today I think I'm gonna clean up some of the code and make it look more presentable. Right now through the fault of my own, a lot of the weapon scrips attempt to introduce the same datablocks which isn't really an issue, just a cluttering problem. Also I forgot to remove a couple UI names for the projectiles, just so they don't spam the explosions and projectiles list.
After that, I'm going to look into two new weapon types, polish some of the scripts to make the weapons less unwieldy and balance everything properly.