Author Topic: My vehicle crashes Blockland  (Read 1008 times)

I took one of my own requests into my own hands and it looks good, and I make it correctly, yet it crashes my game when start singleplayer. (At least I think it's made correctly, I might need some help on the collision part) So what am I doing wrong?

We need a console.log or SOMETHING. How should we know which one of the hundreds of scenarios you ran in to?

We need a console.log or SOMETHING. How should we know which one of the hundreds of scenarios you ran in to?
Oh, yeah. Here ya go.

Is your car Vehicle_DriftingGridley?

Is your car Vehicle_DriftingGridley?
No, it's Vehicle_Superbird. Should be somewhere in that mess of a console.log

No, it's Vehicle_Superbird. Should be somewhere in that mess of a console.log
I checked and it's not in there. Try this one.

Quote
exec: invalid script file name Add-Ons/Vehicle_Superbird/customchevy52tire.dts - extension must be .cs or .mis or .gui
Missing file: Add-Ons/Vehicle_Superbird/Charger_Explosion.cs!
Missing file: Add-Ons/Vehicle_Superbird/Charger_FinalExplosion.cs!
Missing file: Add-Ons/Vehicle_Superbird/chevy52_Spring.cs!

Sounds like you're doing a lot of things wrong. I'd suggest creating a topic in one of the modification help topics.

I don't think you can execute code in a .dts file
can we see your code too?

I'd suggest you just create a coding help topic since that falls under that and you'd get more help.