I finally implemented one of my ideas. I remade the classic schoolyard game of Red-light Green-light in Blockland. Hosting on Ravencroft's server with
out permission <3.
The rules are simple:
Stop moving when redlight is shown. Move toward goal when greenlight is shown.
Get sent back to start if you move during a redlight.



Light changing is currently automatic and random.
Right now I'm using the default pyramid map because I like its multiple paths, but its too vertical. Red-light Green-light should really be played on a flat map. So if anyone wants to make me a nice map, I'll make it the default for the gamemode and credit you.
Here's some vague suggestions for a build:
- A place to spawn - An open area for players to start that doesn't give anyone a big advantage
- A place to end - It doesn't have to be a square it could be a finish line
- Multiple Paths? - It'd be nice if everyone didn't have to take the same path, but a single path could also be fun. Should be clear which way the finish is.
- Horizontal traversal? - Players shouldn't have to be climbing up and down a bunch.
- City theme? - Traffic lights have red lights and green lights. Streets. City. Y'know.
- Overlooking perch? - A place where someone could potentially control the game from.
- Default Bricks? - So you don't need any extra add-ons to play the gamemode.
Ideas:
-Special rounds:
- Horse
- Quake Playertype
- Pushbrooms
-User controlled lights (just like the playground version)
-sfx for light change

Suggestions are nice.