Author Topic: The Childhood Game of Redlight Greenlight  (Read 1187 times)

I finally implemented one of my ideas. I remade the classic schoolyard game of Red-light Green-light in Blockland. Hosting on Ravencroft's server without permission <3.



The rules are simple:
Stop moving when redlight is shown. Move toward goal when greenlight is shown.
Get sent back to start if you move during a redlight.





Light changing is currently automatic and random.
Right now I'm using the default pyramid map because I like its multiple paths, but its too vertical. Red-light Green-light should really be played on a flat map. So if anyone wants to make me a nice map, I'll make it the default for the gamemode and credit you.
Here's some vague suggestions for a build:
  • A place to spawn - An open area for players to start that doesn't give anyone a big advantage
  • A place to end - It doesn't have to be a square it could be a finish line
  • Multiple Paths? - It'd be nice if everyone didn't have to take the same path, but a single path could also be fun. Should be clear which way the finish is.
  • Horizontal traversal? - Players shouldn't have to be climbing up and down a bunch.
  • City theme? - Traffic lights have red lights and green lights. Streets. City. Y'know.
  • Overlooking perch? - A place where someone could potentially control the game from.
  • Default Bricks? - So you don't need any extra add-ons to play the gamemode.
Ideas:
-Special rounds:
  • Horse
  • Quake Playertype
  • Pushbrooms
-User controlled lights (just like the playground version)
-sfx for light change



Suggestions are nice.
« Last Edit: March 08, 2016, 07:34:16 PM by Whirlwind~ »


would like to try it out

i always loved playing redlight in middle school

i always loved playing redlight in middle school
what, did you just stand in place? Was there ever a green light, or did you just live out there??

what, did you just stand in place? Was there ever a green light, or did you just live out there??
to this day, he remains in that spot