Author Topic: What is visual studio...  (Read 582 times)

My friend josh was talking about his dream to be a game dev (again) and told me he's going to use VS instead of game maker.

When I looked it up I saw there was 3 versions of it: Studio code is a code editor afiak, but I'm still hung up about what the studio community and pro/2015 versions even do.

It's mostly for use in application and web design these days, if I'm remembering right. It's certainly not impossible to make a game with it, but I don't see why anyone would do so voluntarily where there are far better options.
The other versions just come with varying levels of support and licensing agreements.

I've never heard of "studio code" before but visual studio is microsoft's IDE for several languages
community is the free version and pro is the non-free version

it's just an IDE though. you can't make games in VS alone. it's not quite comparable to game maker

Honestly, your friend is probably just fronting and trying to name something more "professional" than GM without actually knowing what he's talking about.

Honestly, your friend is probably just fronting and trying to name something more "professional" than GM without actually knowing what he's talking about.
yeah, I looked through the features section and most of the stuff looks a little advanced https://www.visualstudio.com/features/game-development-vs
I've never heard of "studio code" before but visual studio is microsoft's IDE for several languages
community is the free version and pro is the non-free version

it's just an IDE though. you can't make games in VS alone. it's not quite comparable to game maker
this is studio code, it looks really nice so I'm going to keep c:

this is studio code, it looks really nice so I'm going to keep c:
that does look nice
but why would they call it "code"? instead of like, "web" or something...
it's also cool that it's free. but not open-source :(

Game maker and visual studio are two completely different things that are weird to compare. One is strictly for games while the other is mainly for applications (If you use the visual part of it it's similar to game maker but for applications, otherwise it's just a more advanced ide that you can do anything in which requires you to know things like C#, C++, VB or some other nasty star fish smelling languages)

Given you have the skill you can make the entire game maker studio inside of visual studio.


Unity > everything else
first of all: very irrelevant
second: unreal is better

first of all: very irrelevant
second: unreal is better
forget I forgot about unreal
Unreal > unity > everything else

Honestly, your friend is probably just fronting and trying to name something more "professional" than GM without actually knowing what he's talking about.

Yeah, really. I tried to make a game in VS once, and while it works on a decent level, you'd be better off using an actual game developing studio like Unity or Unreal. From my experience, I've used VS to make windows forms applications.

Hey, but if you learn C# on VS, you know C# (kinda) for Unity!

why are you suggesting game engines? i'm not the one making games lol

edit: when I looked back ending the topic like that seemed a little richardish ;-;
« Last Edit: September 20, 2015, 11:44:17 AM by TheABELBOTO »