Author Topic: Disable painting in minigames.  (Read 469 times)

Did you know if you disable painting in minigames then hold a gun out and press E you will activate events just like you would with Mouse 1. Now you don't have to put away your gun every time you want to open a door.

yea this was added w/ shaders

also default light key is now R instead of L

You can also do this to fire over short walls by pressing E and firing the weapon.

You can also call clientCmdSetPaintingDisabled(1); to do it even if it's not disabled.

You can also do this to fire over short walls by pressing E and firing the weapon.
this is genius i dont know why i never realized this

You can also do this to fire over short walls by pressing E and firing the weapon.
I think you can do this with sitting and crouching too