does any know the %trigger ==? for WASD? or if there is one? (and by WASD i mean the movement buttons) see i'm try ing to patch up alo's guitar by changing the bind stuff, witch was like this:
MoveMap.bindcmd(keyboard,"x","commandtoserver(\'playnote\',1);","");
MoveMap.bindcmd(keyboard,"c","commandtoserver(\'playnote\',2);","");
MoveMap.bindcmd(keyboard,"v","commandtoserver(\'playnote\',3);","");
MoveMap.bindcmd(keyboard,"b","commandtoserver(\'playnote\',4);","");
MoveMap.bindcmd(keyboard,"x left","commandtoserver(\'playnote\',1);","");
to keep it from rebinding b and arrow keys to unbind able binds, so far i got:
MoveMap.bindcmd(keyboard,"x","commandtoserver(\'playnote\',1);","");
MoveMap.bindcmd(keyboard,"c","commandtoserver(\'playnote\',2);","");
MoveMap.bindcmd(keyboard,"v","commandtoserver(\'playnote\',3);","");
//MoveMap.bindcmd(keyboard,"b","commandtoserver(\'playnote\',4);","");
MoveMap.bindcmd(keyboard,"x %trigger == 1","commandtoserver(\'playnote\',5);","");
MoveMap.bindcmd(keyboard,"c %trigger == 1","commandtoserver(\'playnote\',6);","");
MoveMap.bindcmd(keyboard,"v %trigger == 1","commandtoserver(\'playnote\',7);","");
//MoveMap.bindcmd(keyboard,"b %trigger == 1","commandtoserver(\'playnote\',8);","");
MoveMap.bindcmd(keyboard,"x %trigger == 0","commandtoserver(\'playnote\',9);","");
MoveMap.bindcmd(keyboard,"c %trigger == 0","commandtoserver(\'playnote\',10);","");
MoveMap.bindcmd(keyboard,"v %trigger == 0","commandtoserver(\'playnote\',11);","");
//MoveMap.bindcmd(keyboard,"b %trigger == 0","commandtoserver(\'playnote\',12);","");
but i need the WASD bing things, also will %trigger == work like that?
EDIT: meh.. i tested this but the controls where all fcky, can someone fix it up? i uploaded my edit and alo's beta