For a new thing I'm making, I've got a lot of buttons (very similar to the RGB animator GUI) and I'm adding/removing them from a GuiScrollCtrl when the dimensions change.
My problem is that I can't get the scroll bars to appear (even if I set them to alwaysOn, they are greyed out). I've only ever used GuiScrollCtrl's along with GuiTextListCtrl's, and they seem to update themselves.
Also, I've dumped a GuiScrollCtrl and can't seem to find any relevant methods.
So, how do I get a GuiScrollCtrl to recognise that it has big objects inside and turn on the scrollbars?