Author Topic: Making particle emmiter/mount points on a vehicle model in blender?  (Read 1079 times)

I haven't figured it out yet,i need to make the mount points for players to get in my vehicle,and points for particle emmiters to run
How do you do this in blender?

Add an armature parented to Shape, and name the bone mount0, mount1, etc.

For emitter mounts, add more mountX's, but make them unusable in the vehicle script (limit numMountPoints) then look at the stuntplane script to add something like the emotes which emit particles to that point.