Author Topic: How to use "Win" minigame/Slayer events (specifically TriggerTeam)  (Read 289 times)

I'm trying to make an event similar to how the yellow win pad for Speedkart works. You know, you touch it and you win the round. But, since there are two teams, it must be team based.
I made this event:

OnPlayerFirstTouch > MiniGame > Win > TriggerTeam [blank space to write whatever in]

There is a blank space after TriggerTeam. What goes in there? Nothing? Is it just a remnant of the CustomTeam event?
I assume TriggerTeam means "this will make the team that triggered this event win the game", but the blank space is confusing.

The blank after the TriggerTeam is suppose to be where you type the team name that wins.  If you want to make it team based you will need to do OnPlayerTouch(Team#), the # where you pick the team number.  For example, OnPlayerTouch(Team1) is the first team on the Slayer team's list and OnPlayerTouch(Team2) will be the second team on the Slayer team's list.

The blank after the TriggerTeam is suppose to be where you type the team name that wins.  If you want to make it team based you will need to do OnPlayerTouch(Team#), the # where you pick the team number.  For example, OnPlayerTouch(Team1) is the first team on the Slayer team's list and OnPlayerTouch(Team2) will be the second team on the Slayer team's list.
Oh, thank you.