I have created a grid-based bot-control system that controls bots to a precision of 4 squares. You pick coordinates in X and Y, a direction, and whether to attack, and click a bot. That bot then runs to the specified coordinates, runs to them again if it passed through them and out of them within 1.5 seconds of being clicked, looks in the specified direction, and fires. Of course, this can be used to play board games, such as D&D. It can also be used to create towers of twitching bots all trying to be on the same square, because who doesn't like that?
I'm hosting a server where you can see it in action, occasionally. It uses
https://forum.blockland.us/index.php?topic=227254.0 these events. (Just the base advanced VCE and the bot events.)
I'm looking for builders and I've set it up with PTG for now so that you actually have something to look at.