Author Topic: How to make a hole bot rotate 360 degrees?  (Read 472 times)

I'm pretty sure full body rotation is not in the preset gestures or animations for hole bots. Any ideas how to do this?

%bot.setAimVector(some eye vector);

It wont snap to that aim vector; it'll move around to look in that direction since rotondo coded the look to take some time to complete. Just have four with short delays, rotating 90 degrees each, in the direction you want the bot to rotate in

Playing the look animation on a bot might do this(?).