Extending on the title: which would be faster? Two raycasts originating from the middle of two points, towards both points, or two raycasts firing from both points toward each other? If firing a raycast from the middle is faster, why don't we use that for weapons and just do nothing if the raycast hits the firing player in the raycast? It seems awfully faster to do that, ignoring gameplay aspects (bullets going through walls if you stand right infront of them, etc). Are the speed differences negligible?