Author Topic: Milkshape problem  (Read 789 times)

I've been looking into making a weapon, the one I am making now is almost complete, the only thing that keeps me from finishing it is an error message that pops up every time, I followed the steps off of this https://forum.blockland.us/index.php?topic=78760.0
and it said to make all the meshes 0 so I did.

I do not have any experience with MS3D, but it looks like it's complaining about there being two meshes named "Box". Rename one to something like "Box2" and try again ^^

Each mesh must have a different name, for example MeshA, MeshB and so on.

I do not have any experience with MS3D, but it looks like it's complaining about there being two meshes named "Box". Rename one to something like "Box2" and try again ^^
No don't do that, in milkshape you must keep the same lod number for every mesh, or else parts of the model can be invisible in-game, so yes just keep them all 0

No don't do that, in milkshape you must keep the same lod number for every mesh, or else parts of the model can be invisible in-game, so yes just keep them all 0

Ah, I was close! Didn't take into consideration that putting numbers in the name would affect the level of detail. Thanks for the correction ^^