Author Topic: Oculus forced to pay 500m to ZeniMax after NDA breach/other offenses  (Read 1778 times)

who the forget wants a rift anyway lol. its vive's gay poor cousin.

how much is facebook paying you?

I misread that lmfao
« Last Edit: February 03, 2017, 04:53:45 PM by IkeTheGeneric »

how much is facebook paying you?

I misread that lmfao
Vive is way better overall imho. I own one and I'm extremely happy with it, even with it's small bugs (controllers not syncing up, etc)

Yeah, I got the rift and vive mixed up in his post because I'm functionally handicapped

I'm going to get a vive as soon as the second one comes out. Oculus can smd

Vive is way better overall imho.
I've developed for the newest models of both (and devices I can't talk about) and from my experience, the differences are real slim. Oculus is a bit more comfortable to wear, Vive has a better "temperament" as far as getting installed and working on different machines.

Really, the only decision factor you should be using on these two is the price, because everything else is so similar that the differences are negligible.



VR is a fad
It appears that way because we're still in the first generation of VR titles, and we've had 40+ years of playing video games stationary and on external screens. Just remember that video gaming itself was considered a fad when the first arcade units were rolled out, and that even in the 90s big market chains would often refuse to stock anything but the most popular video games (which has partly to do with the "Video Game Crash" of the 80s, but that affect is still here in Australia, where K-Mart and Target's game shelves are usually limited on a very small array of "popular" kids games).

cardboard vr master race
Cardboard was the first I used (as my bloody friend was given permission to use the college's one Oculus DK1 for his game, so my friend and I had to stick our project on Android). It's come along way, but I'm still not so sure about it.

I'm still a pleb who hasn't used any type of VR other than a Wii's motion controls

I'm going to try to make my first VR headset the new Oculus, now that it has controllers it is much better than previous

who hasn't used any type of VR other than a Wii's motion controls
Virtual Reality is a realistic and immersive simulation of a three-dimensional environment. Motion Controls aren't the critical part of that; they certainly help, but MANY VR games are still using standard Xbox 360/One controllers or the keyboard.

Ah alright. I still considered it a part of VR since motion is a huge part of reality, sight is the other huge one

I agree tho