Author Topic: Mutants  (Read 1497 times)

Mutants by Big Brother and Josh901



Who can I play as?
Play as a Mutant and live a life of enclosure, injections and mutations, or...
Play as a Scientist and run rigorous tests on your subjects, exposing them to everything from treasonous to lethal concoctions, and everything in between.
What can I do?
The star of the show is the laboratory, a place in which test subjects and scientists alike go to experiment with various combinations of the vials left out around the room. By clicking on a vial and then clicking on a test tube, the contents will be poured into the tube. When three chemical vials have been poured into a test tube, successful combinations will create chemical serums which can be used on yourself, or even other players.
     How do I use it on myself?
     Walk into the yellow tube in the laboratory, then crouch to administer.
     How do I use it on others?
     For this you would need a Blue Key. Find or force a test subject into their holding tank and simply key the button in front
     of it. They will immediately be administered with one of over 30 available serums.

How do I brag about how many discoveries I've found in the lab?
When you have a chemical serum on hand - i.e before you've used it on somebody - use the Log Book to track which ones you've discovered. Simply click on it and then it will automatically display your discoveries in your clan prefix. The Log Book will not tell you how to create these concoctions again, however - noting this down is up to you. Feel free to compete with other players in finding the most concoctions, or trade serums to each other to acquire a lead.
Okay, but what else can I do?
With a fully accessible games room, Time Crunch, Rock Paper Scissors, an Arena and a True/False room, players are welcomed with a number of different activities to choose from while playing Mutants. Ideas and feedback are always welcomed in this department, as well as every other department, too.
Tell me more, tell me more...
An important goal of ours was to make every round a little bit different. So once per round, as mutants pass through to the main hub they will acquire a deformity, changing colour in the process. This gives the mutant team a little bit of variety and flavour and makes it a lot more immersive. In addition, Scientists spawn next to a Mystery box which gives them a random item when they click it. It has a one-time-use, but if Scientists are willing to sacrifice their Blue Key they are given an additional random item.
Credits
Big Brother - Eventing
Josh901 - Building
ZeUberMedic - Helping with the blueprints of T/F and some of the walls
PurpleShift - Initially building the structure
And everybody else who donated their skill to making various props for the map. Thank you!
Join now
« Last Edit: June 14, 2017, 02:17:54 PM by Big Brøther »

pretty good server tbh

so this is like a prison escape but with a more thematic approach that explains why the guar- i mean scientists get to boss the mutants around doing random things? sounds interesting...

When three chemical vials have been poured into a test tube, successful combinations will create chemical serums which can be used on yourself, or even other players.
So is only three or three minimum? because it would be cool if the mutants can "accidentally" put in an extra ingredient while the scientists aren't looking

So is only three or three minimum? because it would be cool if the mutants can "accidentally" put in an extra ingredient while the scientists aren't looking
Each composition requires three chemicals - a serum is considered incomplete if it has less. But I like where you're going with that.

Very cool, super fun exploring map and messing around with things.
Like every BB server, can definitely see a lot of thought and effort went into this.