So i attempted to fix the muzzle point, but it appears the animations have all forgeted themselves and I have to redo them. I'll fix the model to match the blockhead a bit better, and hopefully no severe issues will show themselves.
EDIT: nvm. bone misnaming problems. fixed it. looking at all the anims made me have a headache and i dont really want to do it from scratch.
https://puu.sh/uzRVM/8fef257e27.dts
still has the incredibly infuriating lower-string animation bug, but otherwise is fixed to have correct muzzlepoint. also gave it a slightly thicker bow body as people have requested.
gonna attempt forcing it to fix itself
edit2: unsuccessful. it appears something specifically is up with the lower bone - depending on the offset it will either snap one way or another ingame. i'll tool with adjusting the base bone position and stuff.
Thanks for trying it at the very least Conan, we all appreciate it. :D
Hope you can fix it, but otherwise, maybe someone else can try their hand at fixing it?
Either way, thanks a lot man!
edit:
After trying out your new model, i can safely say that resizing it made the animation issue quite more noticeable as well. :X