Author Topic: Genesis  (Read 1474 times)

Genesis
This is a text based adventure game that everyone can play, and everyone will have their own story.  You can meet up with friends in the game, and team up to beat bosses and other enemies.  Consider it a text based MMO, if you will.
basically FTL: Faster Than Light but text based game with multiple players and ground mechanics

Modifiers
Combat - Luck
r6 - A dice with 6 sides will be rolled to determine damage.
r10 - A dice with 10 sides will be rolled to determine damage.
r20 - A dice with 20 sides will be rolled to determine damage.
Logical - Actions will be logical, a paperclip cannot kill a tank.

Combat - Commands
I'm only joking - Commands can be voided if you realize that it was a not intelligent move, and joke commands will not be taken (Ram your burning ship into the planet to kill everyone!!!!!!!)
Wait, that wasn't smart - Commands can be voided but jokes will be taken literally.
I'm being serious - All commands will be taken literally and commands can't be voided.

Combat - Difficulty  (Note, difficulty can be changed if you feel a need for a challenge)
Recruit - Enemies will barely do any damage if any, recommended for starting out recommended for pansies.
Easy - Enemies may do moderate damage, breaches and fires in ships will have a small chance to be caused
Medium - Enemies will do moderate to heavy damage, breaches and fires in ships will have a medium chance to be caused, damage is increased by 25% for enemies, enemy health increased by 10%
Hard - Enemies will do tons of damage, breaches and fires are most likely to occur, damage is increased by 50% for enemies, enemy health increased by 25%
Insane - Enemies will most likely annihilate you, breaches and fires are going to happen almost every time you get shot, damage is increased by 75%, enemy health increased by 50%

Combat - Enemy Information
Hitchhiker's Guide to the Galaxy - Know everything about your enemy, how much damage they do, weapon charge times, etcetera.
Stalker - Know enemy health, weapons, hull damage, and see fires and breaches on enemy ships without upgrades to let you do so.
Secretive - Know enemy health and hull damage.
Bluff - Know nothing about the enemy.

Combat - Enemy Priority
Target Me - You will be targeted for attacks over your allies.
Who needs allies? - Allies will be targeted over you.
Focus fire on all ships! - Attacks will be spread evenly among allies and you.

Combat - Options
Multiple choice - You will be given options to answer from.
What do we do? - You must make a decision on your own for what to do.

Re-spawns
Déjà vu - Re-spawn right where you left off with full memory and recollection of what happened.
Backtrack - You spawn right before the battle or action that killed you.
Checkpoint - Re-spawn at a checkpoint.
Perma-Death - You do not re-spawn, unless you decide to restart your adventure.

Ship Choice
Window shopping - Know everything about a ship before you pick it.
What's this one do? - Have no idea what a ship does and has when it is chosen.
What ships? - Your ships will be chosen for you.

Friendly Interactions basically unused but I'm going to keep it[/size]
Well received - Most people like your character, no matter what she or he does.
Streamed - Your reputation depends on what you do in battle, if you don't let someone surrender or you do horrific tactics you will be disliked.
You are Riddler - Nobody likes you and your reputation is irreparable.

Shops basically unused but I'm going to keep it
Mall - An assortment of 7 items for weapons, crew, augments, etcedera.  Fuel, missiles, and drone parts will be more abundant.  Everything costs a lot less.
Supermarket - 5 items for anything being sold.  Fuel, missiles, and drone parts will be plentiful.  Everything costs a bit less than average.
Store - 3 items for augments, weapons, crew, and anything else.  Fuel, missiles and drone parts will be at an average amount.  Everything costs a normal price.
Lemonade Stand - 1 item sold for augments, weapons, crew, and drones.  Fuel, missiles, and drone parts will be scarce.  Everything will cost a high price.

Deaths
Brain Damage - Be told exactly what you did wrong and skip where you went wrong.
Drop a hint - Be given a hint to what you did wrong.
Wait what happened? - Figure out what you did wrong on your own.


I'm not really sure if I missed much, but if I realize that I want to add something I'll add it onto the list.  Remember, you can only choose one of the modifiers from the categories for your game.



Crew KIAs or MIAs
Missing (Death or has not returned from something) - (Crew member) has went missing.
Dead (Known death) - (Crew member) is dead.
Left ship (Rebelling from mistreatment or something)[note this prob wont happen] - (Crew member) has left.

How to join
Kind of new but important as people might mention you in the game and things of the like.
*Modifiers:
*Blockland Name:
*BL_ID:
*Name for game:
*Nickname:
Personality:
Picture:
Personality and picture not needed but if you wish to add those you may.
Choose 1 modifier from each catergory and fill this thing out.

Current Players
None as of now.

That is it I suppose, if I need to add something I will.
« Last Edit: May 04, 2017, 10:43:51 PM by Im_Gay.avi »



Other ones on different forums
Crown and Niblic's Jailbreak Forums http://draked.me/forum/showthread.php?tid=161
SapphireServers.us http://forums.sapphireservers.us/index.php?topic=515.0

That is it I suppose, if I need to add something I will.
bye homie


oh forget what'd i do
This:
Quote
8. Do not cross post. - Do not post the same thing in more than one forum.