Author Topic: Can't load original ownership on bricks  (Read 809 times)

After I save bricks on my server, loading the .bls does not give proper ownership rights. I always tick Save Ownership & Load Saved Owner.
Maybe it has something to do with the setBrickOwnership event? Any ideas?

a mod conflict isn't impossible, though it's also possible that it's just normal behavior. brick ownership isn't saved per-brick, it's only attributed to bricks with the isBaseplate flag turned on (which includes stuff like cubes), and the same ownership is just applied to bricks up the chain. you can see this p clearly if you open up a .bls file
Quote
32x32 Base" -267.5 0.5 0.1 0 1 25  0 0 1 1 1
+-OWNER 12949
8x16F" -267.5 4.5 0.3 1 0 38  0 0 1 1 1
8x16F" -271.5 -1.5 0.3 0 0 38  0 0 1 1 1
16x16 Base" -265.5 -1.5 0.3 0 0 38  0 0 1 1 1
1x16" -267.5 6.25 0.7 1 0 40  0 0 1 1 1
1x12" -270 -5.25 0.7 1 0 40  0 0 1 1 1
1x8" -263.75 4 0.7 0 0 40  0 0 1 1 1
1x8" -271.25 4 0.7 0 0 40  0 0 1 1 1
1x10" -264.5 -5.25 0.7 1 0 40  0 0 1 1 1

you'd have to determine for yourself if this explains the problem you're having tho

optionally if you use autosavers like visolator's (kyuande) those usually do save ownership on a brick-by-brick case

a mod conflict isn't impossible, though it's also possible that it's just normal behavior. brick ownership isn't saved per-brick, it's only attributed to bricks with the isBaseplate flag turned on (which includes stuff like cubes), and the same ownership is just applied to bricks up the chain. you can see this p clearly if you open up a .bls file
you'd have to determine for yourself if this explains the problem you're having tho
This fixed my problem. It was baseplate related. Thank you!