I've been looking around to see if I can figure out a way to align a player (and/or player's playertype) to the brick grid and so far have not made a whole lot of progress. I found some useful information in the Fluidity Playertype I believe but it uses gibberish that I've not dealt with before and it looks like it uses a brick collision box or something but I'm not sure if that is solely used to find edges or "ledges"... I guess I'm looking for a bit more explanation on the subject. What I'm looking for is to snap the player to the grid after a key is pressed, then un-snap after you start moving. Any help is appreciated.