Flatshading Problem

Author Topic: Flatshading Problem  (Read 952 times)

I cant seem to flatshade my new car because milkshape has some sort of problem . i go unweld them tile texture mapper and after that i go to weld together and to export, i go to torque dts plus then hit create bounds and after the bar finishes the little message comes up.  to many details for mesh duplicate. can anybody help?
« Last Edit: June 16, 2008, 12:19:50 AM by PrisonEscapee »

I usually ctrl A unweld turn off auto smooth assign smoothing to 1 and weld together.

Probably has some thing to do with your Group names rather then Failshading. Try renaming each group to some thing diffrent from the others and make sure there are none the same, don't use numbers.

I did what packer said to and it worked, thanks :D.

ok now whenever i try to load the car in blockland the game crashes

You have to add collision to your vehicle, make a box around it then rename it to col or collision then try exporting it and try it again.

nope that didnt work and besides whenever i export i go to torque dts plus and hit create bounds and that makes a box