First of all, I love the wrench system, however, I feel like there's so much more and so many better ways that I could be using it, but I don't know how to work half the stuff, and another fourth I don't even know what it does. So here are some of the questions I have.
First of all, what is ToggleEventEnabled (or something like that, if you wrench the light in trial limit, it's in there with the parameter 1 2 3 4 5)
Secondly what is OnRelay?
and second point fively, what is Relay?
numbah three, that is PrintCount(under/over)flow?
What is Ray Casting?
What is BurnPlayer and what is ClearBurn?
Is it possible to toggle a brick being disappeared, and how do I set up something so that I have to readied, or armed before it can be fired, and then has to be disarmed and re-armed before being able to be fired again? (and again, cannot be armed twice and must be fired after being armed, etc.)