Author Topic: Gun + sound = No?  (Read 535 times)

My gun wont play the sound i put in !
anyways, its hard to explain here is a cs sample

//Gutzsm.cs

//audio
datablock AudioProfile(GutzsmShot1Sound)
{
   filename    = "./GutzsmShot1.wav";
   description = AudioClose3d;
   preload = true;
};




the gunsmshot1.wav is in the zip with it and everything!


You got this too?

Code: [Select]
stateSound[2] = GutzsmShot1Sound;