i had your same problem,
HOLD ON IM GONNA EDIT THIS SOON WITH ANSWER
Blocks look odd, they're streaching into each other!
There is currently some kind of compatibility problem with ATI cards that causes large stretched out polygons to fill the screen in some cases.
To fix this problem:
* Make sure Blockland is not running.
* Open "My Computer"
* Navigate to your Blockland folder (default is C:\Program Files\Blockland )
* Navigate to the base\config\client folder
* There should be a prefs.cs file in this folder (it may appear as just "prefs") if you have file extensions turned off.
* Open this file in notepad. Double click the file, choose "Select the program from a list", then choose notepad.
* Scroll to the end of the file and paste the following lines of code:
Code:
$pref::OpenGL::disableEXTCompiledVertexArray = "1";
$pref::TS::UseTriangles = "1";
* Save the file and close notepad.
Note that this does adversely effect shadow rendering, but it's better than nothing. A more effective solution is being investigated.