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Packaging Color Sets
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Topic: Packaging Color Sets (Read 473 times)
Truce
October 25, 2008, 09:56:24 PM
Should be a fairly simple question...
How would you go about packaging a color set?
If I don't want to overwrite the previous .txt, that is.
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Ephialtes
October 25, 2008, 10:55:03 PM
Why don't you explain what you're trying to do first.
Truce
October 25, 2008, 10:56:21 PM
Quote from: Truce on October 25, 2008, 09:56:24 PM
If I don't want to overwrite the previous .txt, that is.
In other words:
Just like with custom GUI, is there a way to put a Color Set in a .zip so when you run Blockland the server uses the Color Set, but it doesn't override the .txt in ./config/server?
Ephialtes
October 25, 2008, 10:57:36 PM
RTB has a system for loading color sets dynamically from zip files which you can read about in the RTB thread in Modification Discussion.
Truce
October 25, 2008, 10:59:34 PM
As far as I was aware, RTB 2 isn't released yet.
Also, is there a simple way (like with GUI "thing.bitmap = Add-Ons/GUI_stuff/blah") to put the color set execution in a client.cs file?
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Packaging Color Sets