Author Topic: Map2Dif  (Read 794 times)

I undesrstand this is a modding tool.  However, it's not working for me.  I have Vista, i'm not sure if that's it, but whenever i open the exe file it just closes immediately.  Same thing happens for a few other modding tools i have for different games as well.  I know a lot of people might blame vista but i have to be sure.   Also does this modding tool have a scripting tutorial.  I am trying to learn torque scripting, although i have never scripted before.  thx in advance.

It "doesn't work" because that's not how it's supposed to work. Search around for about 2 minutes and you should find one of Wedge's explanations for it.

Basically you can't open it like that. It's not supposed to.

all it does is convert .map files to .dif files nothing else

map2dif is the exporter responsible for converting map files (just a format for storing 3d data) into .dif files (frequently called interiors, these are just 3d models exported in a format Torque can understand). It doesn't have any interface at all. Basically, when you start it up, you're telling it to do the set of instructions you sent to it. Since you haven't given it any instructions, it just closes. There are two ways to get it to do what you want:

a. Get a program like Quark or Torque Constructor to do it for you. This is easy and highly recommended.
b. Use the command prompt. There are instructions on how to do this here.

As for installing map2dif, depending on what program you are using, it is different. Torque Constructor automatically sets it up for you. You can get Torque Constructor here. If you are using quark, follow this tutorial.

Tutorials for using both Torque Constructor and Quark can be found all over the Internet. I know Quark has video tutorials that cover everything from making a map to exporting it to loading it in Torque. I don't know about Torque Constructor, but it is easier to learn. It also handles 3d rendering a lot better than Quark. If you want complicated shapes like a sphere or torus, Quark is your best bet. Torque Constructor hates them. I use both, and frequently move interiors back and forth between them to do different things.