Author Topic: setting a brick as a zombie's target  (Read 789 times)

Hey,
I need some help.
for my zombie server I want to set certain bricks as he zombie's target.
any ideas of how to do this?

 


making it so a zombie tries to get to a certain point... preferably a brick

I don't beleive you can do that.

make a zombie spawn on top of the brick you want to place as zombie target. so, on the zombie spawn put this:
(but before this) vheicle=horse
THEN:

onbottouch>bot>setdatablock>survivor
onbottouch>self>setcolliding>no
[500]onbottouch>self>setcolliding>yes
(events 1-2 an be raplaced by a single event:on bottouch>self>dissapear)

put these folowing events on the bottom bricks:

onbottouch>self(this can be replaced by the name of bricks if you want the zombie to go deeper into the bricks*)>setcolliding>no
[33] onbottouch>self>setcolliding>no

if you dont get it i cant longer help you

make a zombie spawn on top of the brick you want to place as zombie target. so, on the zombie spawn put this:
(but before this) vheicle=horse
THEN:

onbottouch>bot>setdatablock>survivor
onbottouch>bot>setplayerscale>.2/.5
onbottouch>self>setcolliding>no
[500]onbottouch>self>setcolliding>yes
(events 1-2 an be raplaced by a single event:on bottouch>self>dissapear)

put these folowing events on the bottom bricks:

onbottouch>self(this can be replaced by the name of bricks if you want the zombie to go deeper into the bricks*)>setcolliding>no
[33] onbottouch>self>setcolliding>no

if you dont get it i cant longer help you

forgot to add the "bold"part