Author Topic: explodeOnDeath for debris  (Read 5743 times)

I didn't start the argument, Ephialtes did, now get back to helping Muffin.

I argue that you started it for making such an absurdly stupid suggestion.

Use trace(1); to switch tracing on and trace(0); to switch tracing off. This will allow you to see what variables are going into a function, you will get the variable's handle if it's an object in which case you can do <handle>.dump(); to find out what it is.

so are we gonna get back on track?