Author Topic: Map2Dif Breaking  (Read 1211 times)

I'm trying to export an interior made in Constructor, I tried exporting it with Map2Dif but when I try, it crashes. When I tried the Constructor export, it had a "fatal ISV" and it said something about 256 surfaces.
« Last Edit: December 14, 2008, 03:27:08 PM by Marcem »

I finally got it figured out, It's because of intersecting things.  I got it all fixed, but now, I can't spawn the interior in Blockland.

File/Export As Legacy Dif.

I figured the problem, there were two.  First, too many things were intersecting.  Second, some brushes were too big, the lightmap was giving an error.