Author Topic: DTS Reference shape importing help..  (Read 1125 times)

I have started to work on Bloko Raceway on this computer and i had this problem when trying to import Ref shapes into Constructor (In this case, M.Dts, the BL Minifig shape)
After importing, constructor LAGS when i just look at it, which is just impossible since it worked fine on an Nvidia Geforce 5200 FX, But now i switched PC's and got a 8400 GT, it's like that.
Any solutions?

Does it run fine without the minifig reference shape? What happens after you delete the reference?

Does it run fine without the minifig reference shape? What happens after you delete the reference?
After deleting, i get no lag.

After deleting, i get no lag.


Maybe your computer just sucks too much to render all the unhidden nodes of the shape?

Constructor and Hammer are both rather unstable programs with less than satisfactory levels of performance under normal conditions.

On a side note: I hate brush based modeling. >:(