Author Topic: Custom Tree Destruction  (Read 346 times)

I'm in a bit of a cinch:
I would like to have custom trees to cut in my RPG, ie, not the "special" tree bricks. But, apart from naming them, is there any way to send a relay or something to fakekill them all? I'm going to try some more, but so far, no sucess D=

The Kunits Mod has some interesting resource objects.  It has trees, ore and other bricks.  As for "fake killing all the trees" I think you would have to name them.  Try this: OnActivate-->NamedBrick-->Trees'Name-->FakeBrickKill
Also, if you want all the trees to continually be killed, try this:

1. OnActivate-->Self-->FireRelay
2. OnRelay-->Self-->FireRelay
3. OnRelay-->NamedBrick-->Trees'Name-->FakeBrickKill

Note:  For line 2, Set an event delay for however long you want between FakeBrickKills.