Author Topic: Inverted Corners Included in V12  (Read 1205 times)

I thought for sure they were gonna be in V11, so just curious, are they gonna be in V12?

To hell with inverted corners! Cylinder physics and ramp shaped collision boxes(ramps?) for ramps all the way!

But seriously they don't seem like something all too important :I

Space Guy already made his own bricks for this.

How about we fix all the bugs first, k?

Space Guy already made his own bricks for this.

But you can't DL those files over the server.

And the studs on top are messed up, I think.

Using a 45 degree inverted crest corner works in most situations, though.

And the studs on top are messed up, I think.

Using a 45 degree inverted crest corner works in most situations, though.
It works perfectly unless you need to see the top or it's the downward ramps, still works though.